Design

Section



Art Design

A 3D Zebra Stripe Crosswalk Appears in Iceland

October 23, 2017

Christopher Jobson

All photos by Gusti Productions

The quiet fishing town of Ísafjörður, Iceland now has one of the snazzier pedestrian crosswalks you’re likely to encounter: a traditional set of white zebra-stripes painted to appear three dimensional. The piece was created last month as part of a collaboration between street painting firm Vegi GÍH and the city’s environmental commissioner Ralf Trylla. The city hopes the piece serves both as an artwork and as a stronger visual cue that convinces motorists to slow at the crosswalk. See more in Iceland Magazine. (via Jeroen Apers, Swissmiss)

 

 



Design Illustration

Popular Electronics Brands Rendered as an Alphabet of Stylish Products

October 23, 2017

Christopher Jobson

Taking inspiration from a wide variety of electronic brands, designer Vinicius Araújo designed this alphabet of Helvetica letterforms, each modeled after a brand’s namesake product. The letter “N” for Nintendo becomes a retro-styled NES gaming system while the “B” for Beats grabs the aesthetic of comfy headphones. Araújo went even further with several of the letters to create a few brief animations. You can see the entire series titled 36days Electronics on Behance.

 

 



Design

This Heat-Sensitive Edition of Fahrenheit 451 Can Only Be Read by Flame

October 19, 2017

Kate Sierzputowski

This week the Anne Petronille Nypels Lab at Van Eyck Academie in the Netherlands shared a video of an edition of Ray Bradbury’s classic Fahrenheit 451 being held up to a flame. The video was not an ironic twist on the book’s overt message of censorship, but rather a demonstration of the experimental work’s hidden capabilities. The book was screen printed by French graphic design collective Super Terrain using heat sensitive ink, which conceals the book’s text behind a layer of black when at room temperature. You can see more of the collective’s experiments with printed matter on their website and Instagram. (via Open Culture)

 

 



Art Crafts Design

An Exquisite Collection of Paper Pop-Ups Designed by Peter Dahmen

October 18, 2017

Christopher Jobson

From commercial packaging to artistic creations fused with geometry, paper designer Peter Dahmen is a true master of the pop-up. This new video titled Most Satisfying Video of Pop-Up Cards is a portfolio of sorts spanning the last several years of his work engineering elaborate objects that unfold from the pages of books or the confines of tiny boxes. You can go behind the scenes a bit more in this 2014 film on Dahmen from Christopher Helkey, and you can also try building some of his original designs with these free online tutorials. (via The Kid Should See This)

 

 



Design

Yellow Street Lines Form a Park Bench Around a Tree in this Temporary Green Space by The Edible Bus Stop

October 16, 2017

Christopher Jobson

As part of the 2012 RHS Hampton Court Palace Flower Show in London, landscape and design consultancy The Edible Bus Stop conceived of a green space that incorporated gardens, artwork, and the conversion of a street into public space. The temporary exhibition titled Riot of Color was conceived as “a post apocalyptic interpretation of the after effects of the 2011 London riots.” One of the more novel aspects was this fun park bench designed as yellow street lines that rise from pavement to wrap around a tree. You can see more views on their website. (via Visual Fodder)

 

 



Design

An Optical Illusion Tile System Designed by Casa Ceramica

October 12, 2017

Christopher Jobson

British tile company Casa Ceramica have designed a novel optical illusion flooring system that uses real tiles to create a vertigo-inducing warped floor. The skewed checkerboard floor functions as the entryway to their showroom in Manchester, lending an Alice in Wonderland atmosphere to a generally traditional medium. You can see a couple more photos on their Instagram. (via Laughing Squid)

 

 



Design

A New Book Filled With Interactive Paper Pop-up Gadgets by Kelli Anderson

October 10, 2017

Laura Staugaitis

Kelli Anderson, a self-described artist/designer and tinkerer has just released her long-awaited book, This Book is a Planetarium. Anderson, who is based in Brooklyn, works in a variety of digital and analog media but is best known for her use of paper in the form of educational apps and animations, as well as interactive toolsThis Book is a Planetarium features several different paper gadgets designed by Anderson, all of which are fully functional.

From the namesake planetarium to a musical instrument, message decoder, and spiralgraph, Anderson also includes readers in the sense of wonderment by offering detailed explanations of how each gadget works. In choosing to compile these tools into a book format, Anderson told Colossal, “Pop-up books are fairly unique among analog experiences in that they engage the reader with both text and experience—and can therefore simultaneously demonstrate and explain a concept. My intention was to create a memorable way to learn foundational physics concepts—especially for artists, children, and people who think with their hands more than they think in numbers.”

As a designer who works with one hand in the digital world and one hand in the tactile world, Anderson described to Colossal a flurry of literal back-and-forth between paper and glue and equations and schematics. Most gadgets started as rough physical prototypes followed by researching mathematical refinements to make them work. In deciding which tools made the cut for the book, the designer created 25 prototypes and evaluated them by the criteria of pop-up-aesthetics, educational value, production feasibility, ease-of-use for the user, and utility. Anderson describes her motivation for the book:

I’m really interested in learning about how the world works through my projects—whether it is the physical world or the world of aesthetic signs and signifiers. The lo-fi devices in the book may be less functional than their digital counterparts, but they reveal structural forces in our world that are otherwise hard to see in isolation. At their fundamental core, digital experiences are always made of rules built by humans. With the book, I hope that I can prove that possibility hides in even the most mundane materials—and that you do not need a specialized education, math genius, or sophisticated equipment to tap into it.

This Book is a Planetarium is available in The Colossal Shop.